Thursday, June 27, 2013

Browse Blocked Sites using Hotspot Shield VPN

Browse Blocked Sites using Hotspot Shield VPN...

Hotspot Shield VPN is a versatile internet security and privacy solution. In addition to protecting you from dangerous online threats, it also protects your privacy and enables you to access any blocked websites and content. Its main purpose are:

  • Unblock any websites – Can’t access YouTube or Facebook at school or work? By using Hotspot Shield VPN software you can unblock YouTube, unblock Facebook or unblock any sites from anywhere.
  • Protect your IP address – Our VPN software enables you to protect your IP address so you can enjoy private browsing and prevent hackers and spammers from monitoring your online activities.
  • Surf the Web anonymously – By creating an encrypted tunnel between your computer and our servers, Hotspot Shield enables you to surf the Web anonymously without being tracked or spied on.
  • Protect yourself from snoopers and hackers at WiFi hotspots, hotels, airports and corporate offices with the Hotspot Shield WiFi security feature.
  • Secure your web session – Secure your data, online shopping, and personal information online with HTTPS encryption.
  • Protect your devices from malware attacks – The latest version of our software now offers complete malware protection!


Get Started - Quick Download

Wednesday, June 12, 2013

Snake Game (Revised)

















/*
Snake Game (Revised) - 12 June 2013
*/

#include <graphics.h>
#include <stdlib.h>
#include <stdio.h>
#include <conio.h>
#include <dos.h>
#include <iostream.h>
#include <fstream.h>
#include <string.h>


void main(void)
{
   int gdriver = DETECT, gmode, errorcode;
   void *body,*food,*tail1,*tail2,*tail3,*tail4,*head1,*head2,*head3,*head4;
   int x, y,X[5000],Y[5000],i=3,maxx,maxy,speed=100,bo=10,t[10],score=0,hscore=20;
   unsigned int size;
   char a='d',b,scor[4],hs[4];
   int k=2,l,r1,r2,f=0,z=100,first=0,second=1;;
   r1=300;
   r2=350;

   ifstream infile("rattle.txt");
   infile.getline(hs,4);
   infile.close();
   hscore = atoi(hs);

   /* initialize graphics and local variables */
   initgraph(&gdriver, &gmode, "C:\\TurboC3\\BGI");

   /* read result of initialization */
   errorcode = graphresult();
   if (errorcode != grOk) {  /* an error occurred */
      printf("Graphics error: %s", grapherrormsg(errorcode));
      printf("Press any key to halt:");
      getch();
      exit(1); /* terminate with an error code */
   }
   //playagain:
   maxx = getmaxx(); //right
   maxy = getmaxy(); //bottom

   //snake location at the begining
   y = 160;
   x = 80;
   for(int j=0; j<=3; j++) { //printing whole body at first
X[i-j]=x-bo*(j+1);
Y[i-j]=y;
   }

   //body
   setfillstyle(1,2);
   bar(10,10,20,20);
   setcolor(0);
   setlinestyle(0,1,3);
   line(9,9,21,21);
   line(9,21,21,9);
   size = imagesize(10,10,20,20);
   body = malloc(size);
   getimage(10,10,20,20,body);
   cleardevice();

   setcolor(0);
   //tail1-right
   t[0]=20; t[1]=10;
   t[2]=10; t[3]=10;
   t[4]=20; t[5]=15;
   t[6]=10; t[7]=20;
   t[8]=20; t[9]=21;
   fillpoly(5, t);
   size = imagesize(10,10,20,21);
   tail1 = malloc(size);
   getimage(10,10,20,21,tail1);
   cleardevice();

   //tail2-left
   t[0]=10; t[1]=10;
   t[2]=20; t[3]=10;
   t[4]=10; t[5]=15;
   t[6]=20; t[7]=20;
   t[8]=10; t[9]=21;
   fillpoly(5, t);
   size = imagesize(10,10,20,21);
   tail2 = malloc(size);
   getimage(10,10,20,21,tail2);
   cleardevice();

   //tail3-up
   t[0]=10; t[1]=20;
   t[2]=10; t[3]=10;
   t[4]=15; t[5]=20;
   t[6]=20; t[7]=10;
   t[8]=20; t[9]=21;
   fillpoly(5, t);
   size = imagesize(10,10,20,21);
   tail3 = malloc(size);
   getimage(10,10,20,21,tail3);
   cleardevice();

   //tail4-down
   t[0]=10; t[1]=10;
   t[2]=10; t[3]=21;
   t[4]=15; t[5]=10;
   t[6]=20; t[7]=21;
   t[8]=20; t[9]=10;
   fillpoly(5, t);
   size = imagesize(10,10,20,21);
   tail4 = malloc(size);
   getimage(10,10,20,21,tail4);
   cleardevice();

   //head1-right
   setlinestyle(1,1,1);
   setcolor(2);
   fillellipse(10,10,10,5);
   setcolor(4);
   //eyes
   fillellipse(15,7,1,1);
   fillellipse(15,13,1,1);
   size = imagesize(10,5,20,15);
   head1 = malloc(size);
   getimage(10,5,20,15,head1);

   //head2-left
   //eyes
   fillellipse(5,7,1,1);
   fillellipse(5,13,1,1);
   size = imagesize(0,5,10,15);
   head2 = malloc(size);
   getimage(0,5,10,15,head2);
   cleardevice();

   //head3-up
   //eyes
   setcolor(2);
   fillellipse(12,12,5,10);
   setcolor(4);
   fillellipse(9,6,1,1);
   fillellipse(15,6,1,1);
   size = imagesize(7,2,18,12);
   head3 = malloc(size);
   getimage(7,2,18,12,head3);

   //head4-down
   //eyes
   fillellipse(9,17,1,1);
   fillellipse(15,17,1,1);
   size = imagesize(7,12,18,22);
   head4 = malloc(size);
   getimage(7,12,18,22,head4);
   cleardevice();

   //food
   setcolor(15);
   setfillstyle(1,15);
   fillellipse(10,10,3,5);
   size = imagesize(5,3,15,17);
   food = malloc(size);
   getimage(5,3,15,17,food);
   cleardevice();

    /* repeat until a key is pressed */
   maxx=getmaxx();
   maxy=getmaxy();
   setlinestyle(0,1,3);
   setcolor(2); // green
   rectangle(0,0,maxx,maxy); //outermost rectangle
   setlinestyle(0,1,2);
   line(maxx-150,0,maxx-150,maxy); //seperating line

   setcolor(8);
   setfillstyle(1,2); // green
   bar(maxx-145,5,maxx-5,60);  //bg of RATTLE SNAKE text
   bar(maxx-145,65,maxx-5,205); // bg of Instruction
   bar(maxx-145,210,maxx-5,320); //bg of Information

   int maze=1;
   if(maze>=1) { //the rectangular bar
   setfillstyle(1,2); // solid, green
   bar(4,4,maxx-154,14); //top
   bar(4,4,14,maxy-4); //left
   bar(4,maxy-4,maxx-154,maxy-14); //bottom
   bar(maxx-154-10,4,maxx-154,maxy-4); //right
   }

   setcolor(15); // white
   settextstyle(0,0,1); // FONT, DIR, charsize
   delay(300); //Suspends execution for interval (milliseconds)
   outtextxy(maxx-125,30,"RATTLE SNAKE");
   delay(300);
   setcolor(15);
   outtextxy(maxx-140,70,"INSTRUCTIONS");
   delay(200);
   outtextxy(maxx-140,90,"Commands     Key");
   delay(300);
   outtextxy(maxx-140,110,"Move Up      w");
   delay(50);
   outtextxy(maxx-140,130,"Move Down    s");
    delay(50);
   outtextxy(maxx-140,150,"Move Right   d");
    delay(50);
   outtextxy(maxx-140,170,"Move Left    a");
    delay(50);
   outtextxy(maxx-140,190,"Exit         0");
   delay(200);
   outtextxy(maxx-140,220,"INFORMATION");

   setcolor(15);
   delay(200);
   itoa(score,scor,10);
   outtextxy(maxx-140,240,"Score");

   setcolor(15);
   outtextxy(maxx-50,240,scor);
   delay(200);
   outtextxy(maxx-140,260,"Level       1");
   delay(200);
   outtextxy(maxx-140,300,"High Score  ");
   outtextxy(maxx-50,300,hs);

   for(j=0; j<=1000; j++) {
putpixel(random(maxx-150),random(maxy),6);
delay(1);
   }

   while (a!='0') {
       // plot new image
      if(a=='d')
   putimage(x, y, head1, XOR_PUT);
      if(a=='a')
   putimage(x, y, head2, XOR_PUT);
      if(a=='w')
   putimage(x, y, head3, XOR_PUT);
      if(a=='s')
   putimage(x, y, head4, XOR_PUT);

      for(j=0; j<k; j++) {
  putimage(X[i-j], Y[i-j], body, XOR_PUT); //body
      }

      if((X[i-j-1]-X[i-j])<0  && (Y[i-j-1]-Y[i-j])==0)
   putimage(X[i-j], Y[i-j], tail1, XOR_PUT);

      if((X[i-j-1]-X[i-j])>0  && (Y[i-j-1]-Y[i-j])==0)
   putimage(X[i-j], Y[i-j], tail2, XOR_PUT);

      if((X[i-j-1]-X[i-j])==0  && (Y[i-j-1]-Y[i-j])<0)
   putimage(X[i-j], Y[i-j], tail3, XOR_PUT);

      if((X[i-j-1]-X[i-j])==0  && (Y[i-j-1]-Y[i-j])>0)
   putimage(X[i-j], Y[i-j], tail4, XOR_PUT);

      delay(speed);

      if(second==1) {
setcolor(15);
outtextxy(maxx-140,360,"Press Any Key...");
getch();
setcolor(0); //changing the color of text to background color
outtextxy(maxx-140,360,"Press Any Key...");
a='d';

second=2;
      }


      if(first==1) {
setcolor(15);
outtextxy(maxx-140,360,"Congratulations  ");
sound(100);
delay(300);
nosound();
getch();
setcolor(0);
outtextxy(maxx-140,360,"Congratulations  ");
second++;
first=2;
      }

// erase old image
      if(a=='d')
   putimage(x, y, head1, XOR_PUT);
      if(a=='a')
   putimage(x, y, head2, XOR_PUT);
      if(a=='w')
   putimage(x, y, head3, XOR_PUT);
      if(a=='s')
   putimage(x, y, head4, XOR_PUT);

      for(j=0; j<k; j++) {
  putimage(X[i-j], Y[i-j], body, XOR_PUT);
      }

      if((X[i-j-1]-X[i-j])<0  && (Y[i-j-1]-Y[i-j])==0)
   putimage(X[i-j], Y[i-j], tail1, XOR_PUT);

      if((X[i-j-1]-X[i-j])>0  && (Y[i-j-1]-Y[i-j])==0)
   putimage(X[i-j], Y[i-j], tail2, XOR_PUT);

      if((X[i-j-1]-X[i-j])==0  && (Y[i-j-1]-Y[i-j])<0)
   putimage(X[i-j], Y[i-j], tail3, XOR_PUT);

      if((X[i-j-1]-X[i-j])==0  && (Y[i-j-1]-Y[i-j])>0)
   putimage(X[i-j], Y[i-j], tail4, XOR_PUT);

      if(f==0) {
putimage(r1,r2,food,XOR_PUT);
f=1;
      }

      z--;

      //collision of head and food
      if((x>=r1 && y>=r2 && x<=r1+10 && y<=r2+10) || (x<=r1 && y<=r2 && x>=r1-10 && y>=r2-10) || z==0)
      {
if(z!=0) {
sound(800);
delay(20);
setcolor(2); // score up
score += 10;
outtextxy(maxx-50,240,scor);
itoa(score,scor,10);

//changing the maze
if(score>=100) { //100
maze=2;
//level=2;
setfillstyle(1,2); // solid, green
bar(maxx-140,260,maxx-40,280); //hiding Level 1
//bar(maxx-140,280,maxx-40,295); //hiding Maze 1
setcolor(15); //white
outtextxy(maxx-140,260,"Level       2");
//outtextxy(maxx-140,280,"Maze        2");
}

if(score>=200) { //200
maze=3;
//level=3;
setfillstyle(1,2); // solid, green
bar(maxx-140,260,maxx-40,280); //hiding Level 2
setcolor(15); //white
outtextxy(maxx-140,260,"Level       3");
}

if(score>=350) { //350
maze=4;
//level=4;
setfillstyle(1,2); // solid, green
bar(maxx-140,260,maxx-40,280); //hiding Level 3
setcolor(15); //white
outtextxy(maxx-140,260,"Level       4");
}

   //this maze will be loaded after the user gets score of 100
   if(maze==2) {
   //adding maze
   bar(104,104,maxx-254,114); //100px below than top
   bar(104,maxy-104,maxx-254,maxy-114); //100px above than bottom
   }
   if(maze==3) {
   bar(104,154,114,maxy-164); //left bar
   bar(maxx-264,154,maxx-254,maxy-164); // right bar
   }
   if(maze==4) {
   bar(204,204,maxx-354,214); // middle bar
   }

if(score>hscore) {
strcpy(hs,scor);
setfillstyle(1,0);
bar(maxx-140,337,maxx-20,348);
setcolor(14);
outtextxy(maxx-50,340,hs);
outtextxy(maxx-140,340,"High Score  ");

if(first==0) {
first=1;
}
}
setcolor(15); //text color of score
outtextxy(maxx-50,240,scor);
k++;
nosound();
}

z=100;

putimage(r1,r2,food,XOR_PUT); //food co-ordinate

repr1:
r1=random(450);
   if(r1<50)
      goto repr1;

repr2:
r2=random(400);
   if(r2<50)
goto repr2;

f=0;
      }


      i++;
      X[i]=x;
      Y[i]=y;

      b=a;
      if(kbhit()) //receving keys from keyboard
      {
rep:
a=getche();

if((b=='d' && a=='a') || (b=='a' && a=='d'))
a=b;

if((b=='w' && a=='s') || (b=='s' && a=='w'))
a=b;

if(a!='d' && a!='a' && a!='w' && a!='0' && a!='s')
a=b;
      }

     //moving the snake
      if(a=='w')
y -= bo;

      if(a=='s')
y += bo;

      if(a=='a')
x -= bo;

      if(a=='d')
x += bo;


//If collide - Game Over
if(maze>=1) {
//10 must be subtracted
if(x<=14 || x>=maxx-154-20 || y<=14 || y>=maxy-14-10) //left, right, top, bottom
a='0'; //Game Over
} // end if(maze==1)

if(maze>=2) {
//10 must be subtracted
//added maze
if(x>=104-10 && y>=104-10 && x<=maxx-254 && y<=114) //below than top
a='0'; //Game Over

if(x>=104-10 && y>=maxy-114-10 && x<=maxx-254 && y<=maxy-104) //above than bottom
      a='0'; //Game Over
} // end if(maze==2)

if(maze>=3) {
//score 200+
if(x>=104-10 && y>=154-10 && x<=114 && y<=maxy-164) //left
a='0'; //Game Over

if(x>=maxx-264-10 && y>=154 && x<=maxx-254 && y<=maxy-164) //right
      a='0'; //Game Over
} // end if(maze==3)

if(maze==4) {
if(x>=204-10 && y>=204-10 && x<=maxx-354 && y<=214) //below than top
a='0'; //Game Over
}// end if(maze==4)

   } //end for loop

   if(score>hscore)
   {
ofstream onfile("rattle.txt");
onfile<<scor;
onfile.close();
   }

   setcolor(15);
   outtextxy(maxx-140,390,"    Gameover");

   /*
   outtextxy(maxx-140,410,"Press 1 to Play Again");
   scanf("%c",ch);
   if(ch==1) {
goto playagain;
   }
   */
   sound(100);
   delay(400);
   nosound();
   getch();
   /* clean up */
   free(body);
   closegraph();
}